Batman バットマン |
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Box art of Batman (North American version) |
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Developer(s) | Sunsoft |
Publisher(s) | |
Designer(s) | Yoshitaka Kawabe |
Platform(s) | Sega Mega Drive |
Release date(s) | |
Genre(s) | Run and gun |
Mode(s) | Single-player |
Media/distribution | Sega Mega Drive cartridge (Physical) |
Batman: The Video Game was released for the Sega Mega Drive, which was inspired by the Tim Burton directed Batman film from 1989. The Mega Drive/Genesis version[1] was also produced by Sunsoft. Critics were impressed by its graphics, sound, and playability. Similar to the NES version, it had limited commercial success because it took so long for the final product to be released, due to Nintendo's former policy of producing titles for a Nintendo system exclusively. By the time this policy was abandoned, the game was released in 1990.
Contents |
The Batmobile: Batman and Vicki Vale are inside the Batmobile, escaping from the Joker.
Unlike the NES, this version stays closer to the plot of the film, and features the Batmobile and Batwing in the form of horizontal shooting levels. While the NES version allows three unique weapons and unlimited continues, the Genesis version only has the Batarang as a special weapon with limited continues. The grappling hook is an additional item. The game also deviates from the film plot because in the film, Batman attempts to save Napier from falling into the chemicals, but fails. However in the game, Batman actually knocks Napier into the vat. This game has several cutscenes, with the player advancing to the next destination after defeating a boss character.
Like the NES version, the music was also composed by Naoki Kodaka(小高直樹) [2]
It was highly regarded by critics of most video game magazines who reviewed the Japanese version.
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